![]() Sui Jye (a hot-blooded young man in real life) even chose a pink player board. They probably wanted to fulfill some secret fantasy, because they all chose to play characters of the opposite sex. I played a 4-player game with Afif, Sui Jye and Jing Yi. The game ends immediately when a player completes his 5th life goal. The earlier you pass, the more "time" you get. Whenever you pass in a round, you don't participate in any more auctions, but you do get some "time" when you pass, which you can then use in the following round. Life cards are now auctioned, and you bid "time" to win them. After puberty, you step into "real life". Every life card represents some life experience that changes your attributes and life history on your player board. ![]() The game starts with a puberty round, where the players can already start adjusting their attributes by claiming life cards. There is a tongue-in-cheek statement in the rulebook saying "time is money". The gameplay is all centred around auctions. You can try to complete them at different times in a particular order which allows you to meet the requirements at the necessary times. Sometimes you may have conflicting requirements between different goals. So throughout the game you try to steer your attributes and life experiences towards these goals. The goals in the game are all described by various attributes and/or personal experiences that you've had. In terms of relationships, you can have regular friends, you can be in relationships, you can have divorces, you can have anonymous sex, you can have kids, you can even be celibate. how heavy a smoker you are, how rich you are, how religious you are, or how fat you are. Every player character has 9 attributes, e.g. Each player gets a board which is used to track the attributes of the character he plays, and the relationship his character has with other player or non-player characters (there are always 10 characters in a game). The objective of the game is to be the first to complete five life goals. ![]() I wish there were more people who like Taluva. ![]() Marcel-Andre Casasola Merkle does not have many games, but I tend to like his games, my favourites being Attika and Taluva. Although his games tend to be more misses that hits for me, I find that I am usually at least interested to try them. Friedemann Friese's games almost always have an interesting or quirky theme. It has a recommended age of 17+, which is unusual for boardgames. Funny Friends, by Friedemann Friese ( Power Grid, Fearsome Floors, Factory Manager) and Marcel-Andre Casasola Merkle ( Attika, Meuterer, Taluva), has been called "a gamer's party game" and "A Game of Life for adults". ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |